INDIE GAME DEVELOPER · INDIA · EST. 2026

BUILDING
EXPERIENCES

I'm Arshlan Khan, a game developer focused on turning rough ideas into playable experiences — from core mechanics and systems to polish and shipping and a constant obsession with making things better.

FOCUSORIGINAL GAMES
APPROACHSMALL · SHARP · BOLD
STATUSBUILDING
SCROLL
PLAY · CREATE · ITERATE · SHIP ·PLAY · CREATE · ITERATE · SHIP ·PLAY · CREATE · ITERATE · SHIP ·
01 · MY WORK

WHAT I'VE
BUILD?

Explore the games, prototypes and experiments coming out of Nightwolf Interactive.

MY APPROACH

I don't want to make more games.
I want to make games people remember.

02 · ABOUT ME

BUILT TO
MAKE THINGS.

I'm a solo game developer building skills by taking ideas from concept to playable builds. I care about responsive mechanics, clear game feel and learning through iteration.

01

GAMEPLAY
PROGRAMMING

Player movement, mechanics, interactions and the systems that make a game feel responsive.

02

GAME
DESIGN

Core loops, difficulty, level flow and turning simple ideas into something worth playing.

03

PROTOTYPE TO
POLISH

Fast experiments first, then iteration, debugging and polish once the idea proves itself.

UNITYENGINE
C#Primary Language
3DDevelopment
2026Building Publicly
04 · MY WORKFLOW

FROM IDEA
TO PLAYABLE.

01

IDEA

Find the hook. What makes the game worth playing?

02

PROTOTYPE

Build the core loop before wasting time on polish.

03

ITERATE

Test, break, rebuild and keep the strongest parts.

04

SHIP

Finish the game. Put it in players' hands. Learn.

05 · OFFICIAL LINKS

FOLLOW US
BE PART OF OUR COMMUNITY.

06 · CONTACT

GOT AN IDEA?
LET'S BUILD IT.

For collaborations, business enquiries or just saying hello.